Research

This organisation contains, for all my papers with an associated code release, a mirror the repo containing the software

Simple and Efficient Adaptation of Visual Geometric Transformers for RGB+Thermal 3D Reconstruction
Updated 2026-04-29 15:02:59 +00:00
Updated 2026-04-10 22:03:56 +00:00
Uncertainty-aware calibration of neural networks for gesture detection from IMU data in out-of-distribution scenarios
Updated 2026-04-07 16:25:35 +00:00
estimate multiple camera poses and reconstruct the dynamic scene at the same time.
Updated 2026-03-26 20:58:17 +00:00
Run 3D reconstruction from uncalibrated unlimited videos
Updated 2026-03-15 14:27:12 +00:00
Code for "Exploiting Semantic Scene Reconstruction for Estimating Building Envelope Characteristics" (Building and Environment 2025)
Updated 2026-03-13 15:23:53 +00:00
3QFP: Efficient neural implicit surface reconstruction using Tri-Quadtrees and Fourier feature Positional encoding
Updated 2026-01-20 17:01:59 +00:00
High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization
Updated 2025-11-26 23:33:53 +00:00
(Advanced Engineering Informatics 2025) ThermoNeRF - Thermographic NeRF
Updated 2025-08-28 23:00:48 +00:00
(CISBAT 2025) Thermoxels: a voxel-based method to generate simulation-ready 3D thermal models
Updated 2025-08-28 20:34:03 +00:00
Reimplementing the [maoris](https://github.com/MalcolmMielle/maoris) map segmentation algorithm in rust
Updated 2025-07-10 23:39:18 +00:00
(Building and Environment 2025) Code generator of BuildNet3D
Updated 2024-12-18 16:46:17 +00:00
(ICINCO 2023) TEach a robot ARm to Move
Updated 2024-08-23 16:58:11 +00:00
A method to integrate an emergency map into a robot map, so that the robot can plan its way toward places it has not yet explored.
Updated 2023-04-24 15:23:36 +00:00
VoDiGrEx : Voronoi Diagram and Graph Extractor.
Updated 2022-01-27 14:17:39 +00:00